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Business


Principles of Business #1059 (1 credit)

Principles of Business offers students the opportunity to explore the role of business and marketing in the free enterprise system and the global economy. Students gain experience operating a real-world business in various fields such as clothing, advertising, government, banking or video sales. Students create employment documents such as a resume, cover letter, W-4 form, timecards, and payroll. Students also learn their rights as a consumer/customer and develop investment strategies for buying, selling, and holding stock. (Grade 9)


Accounting I #1055 (1 credit)

Accounting I includes specialty areas such as auditing, forensic accounting, information technology services, international accounting, and financial planning. Students study the basic principles, concepts, and practices of the accounting cycle and learn fundamental accounting procedures. (Grades 10-12) Students should have a strong, basic math background for success in this course.


Business/Personal Law #1080 (1 credit)

Business/Personal Law introduces students to the laws that affect their daily lives: renting versus buying a home, leasing versus buying a car, purchasing insurances, borrowing money, buying on credit, and technology-related issues.  Students also learn about lawsuits, criminal law, international law, social law, and employee rights. (Grades 10-12)


Business Management/Entrepreneurship #1085 (1 credit)

Business Management/Entrepreneurship helps students evaluate their potential as an employer, small business owner, or entrepreneur. Students learn current business trends, forms of ownership, human relations issues such as employee motivation and conflict resolution as well as socio-economic factors of business. They prepare a business plan, conduct financial and marketing activities, and use “Virtual Business: Management” to control personnel selections, purchases, and  e-commerce. (Grades 10-12)


Marketing and Public Relations #1125 (.5 credit)

Marketing and Public Relations introduces students to the foundations of sports and entertainment marketing. Students study marketing, economics, employment and interpersonal skills, selling, product planning, advertising, publicity, public relations, branding concessions, security, and event marketing. “Virtual Business: Sports” is a visual computer simulation of a football franchise that lets students handle promotion, develop ticket pricing strategies, evaluate stadiums and city locations, control stadium operations and staffing, and find sponsors and licensing deals. Students may participate in a Sports Entertainment Internship program and career seminar at the Wachovia Sports Center in Philadelphia. (Grades 10-12)